Domus guide to films and TV series

From the role of architecture in the cinema of Wes Anderson or Miyazaki, to the atlas of design in TV series, to film selections suggested by architects: a collection celebrating the inescapable link between the moving image and the world of Domus.

Some fifteen years before Il Sorpasso (Easy Life) gave him global fame, a young and still unknown Dino Risi, who in 1946 was barely 30 years old, signed a review of the Disney masterpiece Fantasia for Domus 215. It remains as evidence of a long flirtation between the magazine founded by Gio Ponti and the world of cinema, its mythologies and settings. After all, the seventh art has architecture and design among its essential traveling companions since its birth, with a long echo that reaches to the present day and finds its way onto our digital pages.

Find here collected some of the many articles and guides that have recently been devoted to cinema and to that very contemporary version of cinema that are TV series. They range from the work of great directors such as Wes Anderson and Hayao Miyazaki to the world-building of the fantastical but very believable worlds of Avatar and Star Wars, to the atlas of the design objects we see in TV series, a project that is still ongoing in which readers are invited to send in reports.

Five cult movies to rewatch this summer, handpicked by Domus

Evening falls and a refreshing breeze blows. The summer heat begins to fade. It’s time for a movie: we’ve selected five that span from the iconic 1960s to the present, encompassing cult and classic masterpieces ranging from horror to comedy, to watch again or discover for the first time. Read more

The architecture of Star Wars

An exploration into the design of one of the most ambitious fictional universes,  inextricably linked to reality, with brutalist inspirations, influenced by “spaghetti westerns” and the involvement of a key figure, Ralph McQuarrie. Read more

The world of Avatar is an incredible design work applied to nature

Nothing is left to chance in the creation of Pandora – the fictional world of James Cameron’s two movies. Everything is designed to be coherent. It is the masterpiece of one of the most visionary designers in contemporary cinema. Read more

A guide to the architecture of Harry Potter and the Wizarding World

Hogwarts first came to light on paper, got its endorsement from the cinema, and came back with the theater. A recent video game finally makes it explorable. But there are many architectures in the saga: we look back on almost thirty years of its evolution. Read more

Barbie, the design of the American dream

A Barbie doll is sold every three seconds in the world. This figure alone is enough to capture the significance, not solely economical but most importantly cultural, the American toy has held for over 60 years. With more than 50 jobs and hundreds of exclusive looks, Barbie is now a bonafide timeless icon. Read more

Hayao Miyazaki’s architecture: balancing humanity and nature



The world of Japanese animation is vast, covering a wide range of topics and exploring endless visual possibilities. Each product stands out as unique, with a strong identity that makes it memorable. This uniqueness extends beyond character and story design to the environments, architecture, and landscapes depicted, which often serve as backdrops and even protagonists in the long tradition of anime storytelling. Read more

The secret of The Last Of Us is the meticolous reproduction of anxiety architectures

TLOU has become a cult video game because of its deep narrative in which post-apocalyptic environments play a key role. In the TV series, they have been reproduced with incredible accuracy and fidelity to the digital original. Read more

The myth of the Italian holiday home as seen through movies and TV series

From the unforgettable Casa Malaperte where Godard set Contempt to the to the recent encroaching into Italy of the American series Succession and White Lotus, here’s a collection of houses that are now part of our emotional landscape. Read more

A “forgotten” film from 1962 that can teach us a lot about modernism

Sixty years ago, Franco Rossi’s film Smog opened the Venice Film Festival with a completely skeptical vision of the modern architecture of L.A. Read more

The Strait of Messina Bridge and other imaginary architecture in The Bad Guy

The Amazon TV series does not tell a true mafia story, but a realistic one. And it also does so through architecture – such as the bridge that has been talked about for decades and a curious water park, which actually exists but is located far from Sicily. Read more

Wes Anderson’s uniqueness explained through 5 movie sets

Some filmmakers become adjectives: after them, a certain way of being or doing takes on their name or that of their characters (Hitchcockian, Felliniesque...), Wes Anderson, on the other hand, is the first one who managed to modify the locations and furnishings that existed before him. Just like his visual style is clear and exact, maniacal is the way in which he chooses pieces of furniture inspired by precise periods (usually the ‘70s but often also the ‘60s or the ‘80s). Now those real furnishings are often described as wesandersonian. Read more

5 films suggested by 5 architects

We asked a selection of studios to tell us about the films that have most inspired their professional practice. Here are the recommendations of 2050+, Bovenbouw Architectuur, Enorme Studio, Jean-Benoît Vétillard and Plastique Fantastique. Read more

When Italian design was science fiction

What are Joe Colombo and Vico Magistretti doing in Space: 1999? In the Sixties and Seventies sci-fi sets, from the most expensive TV series to the cheapest of B-movies, were furnished with the icons of Italian design, which at the time looked as something coming straight from the future. Read more

An atlas of the design objects in tv series

Tv series turn design into a fundamental element of their narration, making it part of the collective imagination. Here’s an updated list of all design pieces, thanks to the contribution of Domus readers. Read more

8 TV series every architect or designer should watch

Ranging from Snowpiercer to Top Boy, a selection of productions that can't be missed on a designer's favorites list. Read more

10 masterpieces of cinema in which architecture and design are fundamental

Movies that talk about architects and architecture, but also in which design plays a fundamental role. From Bertolucci, to Greenaway, to Spielberg's Minority Report. Read more

12 workplace designs from the movies and TV series

The workplaces seen in cinema and television are manifestations of a visionary creativity, ironic, refined and almost always an implacable instrument of condemnation of customs and society. Read more

8 great TV shows told through their homes and offices

Even more than in films, the settings and in particular the interiors play a key role in television and serial storytelling. And it's even more evident in masterpieces like Breaking Bad, Mad Men or... BoJack Horseman. Read more

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