When designing a video game, many aspects must be considered – the storyline, the visual appeal, the playability and the sound design, just to name a few. All of these aspects have developed as the advancement of technology opened up new possibilities, from the first arcade or portable “electronic games” to cloud gaming (which relies on the power of extremely remote servers), arcades and home consoles.
To narrate this evolution, we have selected a few couples of games that, with their similarities and differences, have shaped video game design. Prime examples from the history of the tenth art and simultaneously great classics that have stood the test of time.
Opening image: Sim City 2000, developed and published by Maxis (1993)